Five things on Friday #349

Things of note for the week ending Friday June 30th, 2023

First thing first: THANK YOU to everyone for your gorgeous messages of congrats after last week’s super rogue edition of Five Things Seven Wins on Friday.

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It means so much to me (more than you could know) that so many of you recognise the journey its been – and whether you’ve been with me since the beginning or only got onboard at the last stop, your love and support is appreciated, and taken direct to my heart.

Thank you x.

If you have no idea what I’m talking about, you can read that one-off special edition 🦁 right here 🦁.

Bonus? I’m headed to Gamescom in Germany this August (Going? Hit reply or comment to LMK and we’ll grab a coffee) and my old Saatchis Dusseldorf team are going to drive down to Köln to celebrate. Can’t wait.

Quick interlude:


WE ARE LESS THAN EIGHT WEEKS UNTIL I RUN 15K + 30 OBSTACLES AT TOUGH MUDDER SOUTH WEST. WE ARE RAISING MONEY FOR WAR CHILD. IF YOU HAVEN’T SPONSORED YET, PLEASE DO SO HERE.

Come on, its pay day for a bunch of you. HMU with your dollar x


What else can I tell you?

Oh yeah: HELLO AND WELCOME to the several hundred new people that signed up this week (you’ve nearly tipped me over the 4k subs number!). I think you found your way here via a mixture of an amazing recco from the CEO of CP+B over on Marketing Brew (hi Maggie) and Moshe’s viral (and shamelessly copied) Twitter thread all about Barbie’s epic marketing campaign (more on that in a bit).

If I’m wrong – and you found Five things on Friday another way – let me know. Whatever the weather, it’s nice to have you. I hope you like it here, and fingers crossed you stick around.

PS. If you missed the intro when you signed up: my name’s James Whatley and Five things on Friday is a collection of noteworthy stuff that I’ve seen on my travels around the internet. It doesn’t always come on Friday but there’s always more than five.

And finally… (for the intro section at least):

This past week marked a year since I stood on stage at Ministry of Sound at BIMA Beyond and presented this slide.

Anybody who stands on this stage and tells you the Metaverse is the future hasn't got a fucking clue and you should NOT be OK with that.

Never seen this before? Watch the video.

A slide that if you’ve been reading this newsletter for any length of time would come as no surprise to you at all and frankly, a full 365 days later? I only have one thing to say about it:

It’s been A YEAR, y’all.

What’s good?

Shall we get to the things?

LET’S.


1. LET’S CHAT ABOUT #AIRPHORIA

A Fortnite thing. A Nike thing. A whole UEFN thing.

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Truth be told, I was meant to write about this last week but the whole Cannes Lions thing (seven of them, did I mention?) got in the way.

A few weeks ago, Nike announced a new Fortnite world called Airphoria. The Unreal logo next to the .Swoosh logo got the web3 bros in a right old froth.

But as it turned out, it was a small step for Nike and a baby-step for the OMG NFT GAMING IZ HERE web3 jizzards.

Me being me, I booted up Airphoria island the day it launched aaaaaaand completed it before breakfast. Natch.

Let’s talk about what #Airphoria IS.

  • As a great example of Unreal Editor for Fortnite (UEFN) can do, Airphoria IS superb. A good case of showing other brands and developers what’s possible.

  • On top of the, the store (aka Item Shop) integration integration Airphoria IS superb (but I doubt this is open to all).

  • (aka Item Shop) all in all, about 20-30mins of gameplay all in (nice).

  • The world of Airphoria IS stunning to look at and short enough to retain interes.

OK, so what about all the Web3, NFT, .Swoosh stuff? Well, let’s talk about what Airphoria ISN’T.

  • Airphoria ISN’T ‘the metaverse’ – no matter what (the overly-committed-to-the-bit and-can-find-no-way-back-from-how-deep-its-gone) Vogue Business says. Please.

  • Airphoria ISN’T perfect. The gameplay isn’t quite there (everyone I’ve spoken to who played it didn’t really know where to go or what to do at certain phases) and the island crashed a couple of times while playing too. So while it’s a great branded experience, as a pure-play GAME, it still has as a way to go.

  • Airphoria ISN’T the Web3 gaming revolution (I’ve seen a few of those on Linkedin already – absolute chancers).

  • And finally, Airphoria ISN’T great for .Swoosh users outside the US.

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On that Web3 point, there was a whole bunch of crowing from the Web3/NFT crowd about what Epic x Nike were about to do with this partnership when it was originally announced and as it turned out it’s… account linking and a .Swoosh-side unlockable achievement.

So nothing in game then?

Ok fine. Looking forward to all those updated LinkedIn posts!

Baby steps though right?

The Nike small print talks about the account linking enabling ‘interoperable’ assets. And while that’s not quite there yet (you can’t trade .Swoosh-side unlocks, you can’t bring .Swoosh-side stuff into Fortnite, and you have to spend money in Fortnite to unlock stuff in .Swoosh – not vice-versa) it is a good promise for the future.

All in all, congratulations to Nike and Epic. As a showcase for what mega-brands can do in #UEFN, Airphoria is top tier. The item shop integration especially – in fact, I would bet a decent lunch on more Fortnite users buying the outfits in the Item Shop than there are users that linked their .Swoosh accounts… I wonder if/when that level of integration will become open for UEFN builders. If ever.

ONE. TO. WATCH.

Especially with EA Sports FC around the corner… ay.

To close this section off, this week, a day or so after the event finished, participants who played the island for more than ten minutes were able to log back in and claim themselves some AIR MAX 1 ‘86 backbling. Lovely.

Learn more how they did all of this, and more on UE5 Spotlight.

Finally, I’ve gathered up all my screenshots from the activation into a Google Photos folder so if you’re looking for any to use for presentations or anything, please go ahead and use them.

Just mark them up with ‘Source @whatleydude’.

Thanks x


2. OH MY GOD HOW HAVE WE NOT TALKED ABOUT THE CHANNEL 4 IDENTS YET?!

‘For this is… the island life’

I cannot express to you enough to take three minutes and twenty-eight seconds out of your day watch and enjoy this incredible piece of art and craft.

You’ll almost certainly want to watch it again.

Once you’ve done that, you’ll probably want to know more.

So here’s the behind the scenes video too.

What a truly incredible piece of work. I cried.


3. THIS WEEK IN GAMING

Elephant Mario in Super Mario Bros. Wonder

FIRST: Super Mario is an Elephant now in Super Mario Wonder.

I haven’t been this excited for a new Mario since Odyssey came out. I just love this whole VIBE. In in in in in in….

‘Oh that Goomba looks so serene… well then’ – (watch the trailer, you’ll see what I mean).

What other news?

Well:

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What am I playing?

Truth be told, I’ve barely touched a thing of late. Between WORK (and there has been a lot of that – turns out pitching, then going on holiday, then winning a pitch, then catching covid, then trying to catch up on everything else – while also trying to be the CSO of an agency and everything that comes with that takes up a lot of time), training for the Tough Mudder (have you sponsored me?), and the sun finally coming out…

Well, I’ve not the time to spend on it. However, aside from dipping into Forza 5 (see above) and playing a bit of Mincraft with the kids, on the rotation schedule at the moment I’ve got:

  • Legend of Zelda: Tears of the Kingdom. Truth be told I’ve put this down for a bit. I think I’m a bit worn out. I will go back to it. I hear the ending is excellent.

  • Diablo IV. Still chipping away at the campaign. Well into Act III now and things are heating up.

  • Occasional SF6 (although I’ve not been back since getting to Bronze 2 Star).

  • C-Smash VRS came out this week and I really want to try that this weekend.

  • I managed to catch up with my Destiny 2: Season of the Deep story beats (although a new one dropped this week – the final one I believe) so I’ve got that to do. Might even do that today.

  • And then, of course, Final Fantasy XVI has dropped – and Diva has done a fair amount of work on this one so I almost feel obliged, y’know? I mean first off, it’s getting rave reviews and second, I haven’t really played an FF game since Crystal Chronicles on the GameCube (yes, I know). If you didn’t know, the FF series – while numbered – doesn’t actually tell one continuous story. Each game is a brand new story. There are common themes etc but it’s a new character, background, world… using similar mechanics as before. XVI is the new/first proper next gen version of Final Fantasy. And apparently it shows. So I’ll see you there, right?

What are YOU playing?


4. WHY SO WETIKO?

[A few weeks ago, from asked if we wanted to a ‘thing swap’ for our newsletters. You’ll find a thing from me over on the next/latest edition of Salmon Theory. But now, over to Rob…]

Hey friends, my name’s Rob and you guessed it – i’m not James.

We’re trying something for fun, where we do a mini guest writing thing on each others’ newsletters. I am a Planning Director at VCCP in London, and the author of Salmon Theory, a newsletter whose aim is to help you either slow down, or keep going, by tapping into timeless ideas that helps us make sense of whatever the hell today and tomorrow is. I’ve been writing it for about 6 years, having a ton of fun and meeting heroes along the way, some of which are part of the 2.5k readers who lend their attention to me on a regular basis. I’m grateful to every single one of them.

Anyway, James gave me a brief which is: what’s the most interesting thing you’ve read/seen this week?

And as i was reviewing stuff i saved this week (i’m a bit of a link hoarder), i came across this wonderful concept of wetiko. So what is it?

“Wetiko is an Algonquin [indigenous people of Eastern Canada] word for a cannibalistic spirit that is driven by greed, excess and selfish consumption (in Ojibwa it is windigo, wintiko in Powhatan).

It deludes its host into believing that cannibalising the life-force of others (others in the broad sense, including animals and other forms of Gaian life) is a logical and morally upright way to live.

Wetiko short-circuits the individual’s ability to see itself as an enmeshed and interdependent part of a balanced environment and raises the self-serving ego to supremacy. It is this false separation of self from nature that makes this cannibalism, rather than simple murder.”

Grim stuff, right? And yet, i’m a huge believer in being able to clearly label problems before you can start solving them. And looking to the past, or often forgotten or misunderstood cultures, can sometimes yield fantastic pieces of language and modes of thinking to change our perspective. Wetiko feels like that to me. It relates to our relationship with mother nature and the planet, but i would argue can also be applied as a more general way of looking at the world. Of course, in this case what we want to learn and improve by opposition of what wetiko means.

This letting go of a competitive drive doesn’t always come easy for a strategist like me who is formatted to think in terms of competitive advantages. And yet, while that skill is useful when you think about an organisational problem, i know that this form of competition can become quite detrimental in our own lives. In other words, it’s fine to have your competitive hat on when life and work so require, but equally we have to know when to let that go and adopt a much more holistic view towards ourselves and others. I’m a huge fan of channels like Kurzgesagt because they help me take a much more systemic approach to, quite literally, life, the universe and everything.

And while that does not make me a saint (far from it), i have to believe that being able to approach our environments with respect, with a sense of “us-ness”, instead of us vs them, can only be an increasingly mandatory skill to be a decent human being in the 21st century. Or, if we bring it back to the world of strategy, you literally think of yourself as being far more integrated and interconnected to the world around you, in ways that perhaps no one ever taught us to before. And if integration and interconnectedness and complementarity and mutually reinforcing benefits are good enough for this small thing called strategy, then they must be good enough for this huge thing called life. 

So next time someone is projecting a type of antagonistic energy where for them to win you must lose, perhaps ask yourself: “Why so wetiko?”

Anyway, thanks James for allowing me a little corner here, and hope you all enjoyed it. I write more stuff like this over at Salmon Theory, so hope i see you there?


5. BEE AY AR BEE EYE EE

BARBIE!

You cannot move for Barbie marketing at the moment – and I LOVE IT.

First thing first, all credit to Joe Kozak, creative lead at Diva, for sending me this amazing Barbie billboard just outside of Canary Wharf in London.

I tagged it to the super smart Moshe Isaacian’s attention, who was in the midst of compiling this mega (size and viral) thread all about Barbie’s PAINT THE TOWN PINK approach to its whole launch campaign.

One campain. 50+ executions.

You must’ve seen it by now (and if you haven’t, you’ve probably seen a million rip offs).

Moshe’s thread covers everything from Airbnb to Xbox, from candles to cosmetics, from rollerskates to rolling suitcases. The partnerships job on this is everything.

You should check it out and, if you see any copycats, direct them back to Moshe’s original. Don’t use Twitter? Here it is on Linkedin.

Also, it should be said: some ADLAND PEOPLE got really grumpy about the Pink OOH. Like, laughably so. Which is amazing really. I think I made some throwaway comment like ‘If you don’t get it, then it’s not for you’ – and honestly, it was like I personally poked them in both eyes with the feet from a Barbie doll.

It’s ok to not get an ad. It’s also ok to assume that Warner Bros might actually know what they’re doing by going all out to ensure that every single Barbie fan (and their friends) goes out and buys a ticket.

Kicking off because it doesn’t suit your interpretation of a brief you haven’t seen is like completely fine and stuff but also, kinda why I ended up writing about gaming instead. As painful as it sounds, not every ad is for middle-aged white man strategy Twitter. Some ads are for people that really like Barbie.


BONUS SECTION

THIS IS THE BONUS SECTION. BONUS LINKS THAT BUMP US OVER FIVE THINGS BUT DUE TO TIMING AND SELF-IMPOSED WRITING RESTRICTIONS ARE LIMITED TO PITHY COMMENTARY ONLY.

ENJOY.


YOU ARE REACHING THE END OF THE NEWSLETTER. MIND THE GAP.

If you’ve made it his far then you get a free hug. Claim it when you see me next.

It’s my day off today and I’ve spent a lot of it writing this to you. I had a whole thing about glasto lined up but I’ve swapped it out for Rob on Thing 4. So you’ll have to read it next time 🙂

I hope you have a decent weekend. I’m off to take the kids to see George Ezra.

Happy Friday, fam.

Whatley out x

What winning at Cannes feels like

Alright, let’s do this one more time.

Here’s another post about the 2023 Cannes Lions International Festival of Creativity

  • 26,992 Entries.
  • 12 shortlists.
  • Seven Lions.
  • Four Gold.
  • Two Silver.
  • One Bronze.

Seven Lions awarded at the peer reviewed and meticulously judged Cannes Lions. All seven for the Mondelēz International, OREO EU x Xbox Game Studios Publishing partnership, CHEAT COOKIES (or ‘#UnlockPlayfulness’ – market depending), that launched at the turn of 2023.

I led and sold in the strategy for this project when I was at Digitas UK, working with the amazing team at Saatchi & Saatchi Germany, in my role as European Strategy Lead for Mondelez bakery.

The clients have been amazing.

My friends have been amazing.

And my old team have sent a million selfies.

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Looking good, lads – dream creative team of Ian & Gabriel

When I heard the news about winning Silver in the inaugural Entertainment – Gaming Lions, by a jury of led by head judge, Francine Li of Riot Games – well that was special.

According to Cannes, the Entertainment – Gaming Lions are weighted as follows: 20% strategy & insight; 30% creative idea; 30% craft & execution; 20% results.

And we got silver. In the first gaming Lions ever.

Massive.

And of course, winning a Silver after having only one Bronze to my name for so long was a huge deal.

The following night, when the news broke about the Four Gold Lions?

Well, I cried.

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My old team, picking up another one in person.

I know it sounds mad but – for me – this shit is important. When it comes to the advertising industry, winning a Lion is it. Like that is IT.

People care about all the other awards, sure. But the big one, the one that really chuffing matters – it’s the Cannes Lion.

Winning a Lion at Cannes MATTERS.

I know this because the only other Lion that I have on my portfolio is the Bronze I’m credited on for the 2014 Expedia Group social media activation: Travel Your Tweet Interesting. And I’ve always been proud of that.

But I didn’t really know how truly important it was until I won Gold.

It’s what’s prompted me to write this.

I don’t talk about my upbringing or my background much. I’ve never really thought that it mattered. I was recently sent a book called ‘Making it in the Creative Industry: A Practical Guide’ – from the Creative Mentor Network – and it reminded me that actually, I’ve been really effing lucky to get where I am.

I grew up in Essex. Single parent family. Mum worked two jobs. I didn’t go to private school (I got my GSCEs at Castle View School, Canvey Island). I had free school dinners (I remember having to queue up at reception every lunchtime and get the little bus ticket voucher). I didn’t go to university and I don’t have a degree.

No one paid for me to get anywhere. No one opened doors. And I didn’t get into the industry by knowing or by being related to someone on the c-suite. I get it, I’m a white cis-het male and so the system is easier for me to navigate – there’s privilege there. I acknowledge that.

For now though, I guess I’m acknowledging my background. Something I’ve always tried to get away from: my working class roots. I’ve always been afraid of it. I owe a gratitude of thanks and learning to my dear pal, Jed Hallam. His Common People movement has helped me understand who I am, where I am, where I’ve come from, and what that means.

And today I’ve got four Gold Lions.

You may not care about Cannes. And you know what, if you’d asked me before this week, I probably would’ve said I don’t care as well.

But then we won. And I sobbed. Sobbed and sobbed and sobbed. Uncontrollably! Sobbed for the validation of my peers. Sobbed for achieving the heights on a campaign strategy and idea we believed in so much. Sobbed for all those bastards that never really knew what to do with me when they found me working in their team.

And yet here I am. With FOUR GOLD Lions.

Speechless. Utterly speechless.

Thanks to an amazing team (last round of thanks, promise):

At Saatch & Saatchi DE

Christian (creative leadership + vision), Miguel, Elvira (CS dream team), Stéphanie (air cover when we needed it), Ian, and Gabriel, (delivering the creative firepower)

At Digitas UK

James, Sarah (for picking up the strategic baton and running with it) and Matt (especially – for the freedom to work how I wanted to work, always providing the support when I needed it).

At Xbox (and Miai)

Gordon + Bolu (for being brilliant partners – up for everything and anything to help bring this to life).

And of course, at Mondelez:

Chiara, Jonathan, Guillaume, and Peter (for believing in the team and having the faith in us all to pull it off). You were ahead of the curve and it’s paid off in spades.

Finally, at home:

Annabelle – for always believing in me.

Congratulations one and all.

Can’t wait to celebrate in person.

James x

———

Those Lions in full:

GOLD: DIRECT, FOOD & DRINK

GOLD: CULTURE & CONTEXT

GOLD: AUDIENCE, SOCIAL INSIGHT & ENGAGEMENT

GOLD: BRANDED CONTENT, INSIGHT & STRATEGY

SILVER: ENTERTAINMENT FOR GAMING, PARTNERSHIPS

SILVER: GAMING, DATA & TECHNOLOGY

BRONZE: BRAND EXPERIENCE & ACTIVATION

Five things on Friday #348

Things of note for the week ending Friday June 23rd, 2023

No things this week just Lions.

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12 shortlists.

Seven Lions.

Four Gold. Two Silver. One Bronze.

Seven Lions awarded at the peer reviewed and judged Cannes Lion Festival of Creativity.

All seven for the OREO x Xbox partnership (aka ‘Cheat Cookies’ or ‘Unlock Playfulness’ – market depending), that launched at the turn of the year.

I led and sold in the strategy for this project when I was at Digitas, working with the amazing team at Saatch Saatchi Dusseldorf, in my role as European Strategy Lead for Mondelez bakery .

I cried.

Clients have been amazing.

And my old team have sent a million selfies.

Image

I know it sounds mad but for me, this shit is important.

When it comes to the advertising industry, winning a Lion is IT.

Like that is IT.

People care about all the other awards, sure. But the big one, the one that really chuffing matters – it’s the Cannes Lion.

Winning a Lion at Cannes MATTERS.

I know this because the only other Lion that I have on my CV is the Bronze I’m credited on for the 2014 Expedia activation: Travel Your Tweet Interesting.

And I have always been proud of that.

But y’know what, I don’t talk about my upbringing that much (Dad was a carpenter, left when I was six or seven, Mum worked two jobs – in a pub and a supermarket) – I was recently sent a book called ‘Making it in the creative industry: A practical guide’ and it reminded me that actually, I’ve been really effing lucky to get where I am.

I grew up in Essex. I didn’t come into the ad industry knowing someone. I didn’t go to private school (I got my GSCEs at Castle View, Canvey Island, Essex). I had free school dinners (had to queue up at reception every lunchtime and get the little bus ticket voucher). I didn’t go to university and I don’t have a degree. No one paid for me to get anywhere. No one opened doors. I’m a white cis-het male and so the system is easier for me to navigate – there’s privilege there. I acknowledge that.

Today though, I acknowledge my background. My working class roots. I’m a member of Jed Hallam’s common people and proud.

And today I’ve got four gold lions.

No alternative text description for this image

You may not care about Cannes. And y’know what, if you’d asked me before this week, I probably would’ve said I don’t care as well.

But then we won. And I sobbed. Sobbed and sobbed and sobbed. Uncontrollably! Sobbed for the validation of my peers. Sobbed for achieving the heights on a campaign strategy and idea we believed in so much. Sobbed for all those bastards that never really knew what to do with me when they found me working in their team.

And yet here I am. With FOUR GOLD Lions.

Speechless. Utterly speechless.

Normal service will resume next edition.

I’m done now.

Whatley out x

PS. Watch the case film.

PPS. Those Lions in full:

GOLD: DIRECT, FOOD & DRINK
GOLD: CULTURE & CONTEXT
GOLD: AUDIENCE, SOCIAL INSIGHT & ENGAGEMENT
GOLD: BRANDED CONTENT, INSIGHT & STRATEGY
SILVER: ENTERTAINMENT FOR GAMING, PARTNERSHIPS
SILVER: GAMING, DATA & TECHNOLOGY
BRONZE: BRAND EXPERIENCE & ACTIVATION

Five things on Friday #347

Things of note for the week ending Sunday June 18th 2023.

I snapped this Crown Plaza ad at Heathrow Airport last month. It’s in the corridors as you pass through security. If you made this, I only have one question: what the actual ever loving f*** were you thinking? Thanks x

INTRO

It’s been a minute. How have you been?

I’ve been: busy with work (more on that later) on holiday (ten year anniversary with the Mrs – Sorrento, was lovely), and then down and out with covid (do not recommend).

As I write to you it’s 942am on Sunday 18th June. It’s Father’s Day. The kids have delivered gifts, coffee, and cake (cake!) and so I’ve been left to relax in bed.

And here I am, writing to you.

I hope wherever you are in the world reading this you are well and happy. Life is hard at times. Sometimes it feels like it all of the time. The most important thing is that you stay. You are loved and appreciated more than you will ever know by people close to you and people who you’ve met only once but left a lifelong impression on.

So… if you take one thing from this week’s edition it’s this: stay.

What else can I tell you?

Oh yes! Thank you so much to the FToF readers that have kindly donated to the my Tough Mudder attempt (less than two months away!) – we’re still a little way off our target so if you enjoy this entirely free newsletter, and can spare a fiver or two FOR WAR CHILD on payday (stick a reminder in) then please donate here.

There’s been a lot going on across my broad spectrum of interestingness since we last spoke so I’ll try and keep this edition of THINGS tight and brief – we both know that won’t happen. But there’s no harm in trying, right?

Shall we?

TO THE THINGS!


1. 100 BARRINGTON

A dear friend of mine happens to be in charge of a ridiculous event space in South London called, 100 Barrington.

A few weeks months ago, and in the name updating their marketing material for ‘23 and beyond, 100 Barrington hosted one hell of a partythis one in fact.

Yours truly- along with some other VERY BEAUTIFUL PEOPLE -bagged an invite and, as it was such an amazing evening, I made a promise to the hosts that I would gladly let you all know about it.

So in case you are looking for an events space in Brixton – for a summer party, a wedding, or planning ahead for Christmas – Give 100 Barrington a call.

Ask for Dan. And tell him James Whatley says hi x


2. OK LET’S TALK ABOUT THE METAVERSE VISION PRO

(I wasn’t going to write about this – it’s been done to death already and so many others have done a better job; I liked Ben Evans’ take. But a few people have asked and so OK fine).

On June 5th, Apple announced Vision Pro. A beta programme first generation mixed reality headset that will be made available from early 2024.

The price for this beta headset starts at $3499.

A few things.

Let’s talk about what the Vision Pro is:

  • IT IS the start of a new category: consumer facing mixed reality device.

  • IT IS a phenomenal amount of tech squeezed into what is basically curved glass.

  • IT IS (in textbook Apple behaviour) a smart application and combination of existing technologies + some Apple magic. eg: eye-tracking and foveated rendering (the technology that only keeps high fidelity focus on the areas of the screen your eyes are looking at, delivering energy and memory efficiencies) has already been in PS VR2.

  • IT IS v. exciting purely from a future-gazing entertainment perspective. The Disney+ integration (easily the best part of the entire presentation – casual Bob Iger) is great but I highly doubt it’ll stay VP-exclusive – so I look forward to that rolling out on other VR platforms eventually.

  • IT IS (again, textbook Apple) a great communications exercise in how to root technology advancement in human-centric situations.

Let’s talk about what the Vision Pro isn’t:

  • IT ISN’T anything to do with the sodding metaverse. And you can take Apple’s word for that. In fact, the M word wasn’t said, presented or inferred once throughout the entire 2hr WWDC event. Telling. More on this shortly…

  • IT ISN’T – with its reported battery life of 2hrs – going to let you watch Everything Everywhere All At Once (2hrs 19mins) on a flight anytime soon.

  • IT ISN’T going to change anything for at least 18-24mths. The US release date is scheduled for ‘early 2024’ with more countries to follow later in the year. Volume targets are low (and lowering) so don’t expect the THREE THOUSAND FIVE HUNDRED DOLLAR device to do iPhone numbers ay. That said, this early announcement specifically at the Worldwide Developers Conference (WWDC – the clue’s in the name) gives devs a decent run up to get familiar with the tech and get some banging apps ready. So that’s exciting.

  • IT ISN’T going to get families wearing these goggles during family events (that whole section was proper Black Mirror / divorced dad y’all).

So yeah, that’s the Vision Pro. A glimpse of an exciting/immersive future.

It’s mega premium, classic Apple, and dick all to do with the metaverse.

Related: the AFP asked me for some commentary – you can read that here – and Jamie East invited me onto The Sunday 7 to chat about it too, you can listen to that right here (from about 4mins 40).

IN OTHER NOT-THE-METAVERSE NEWS

  • I spoke to Alex Hern at The Observer about bad consultants selling terrible experiences for his piece, ‘Is Zuckerberg’s vision of the metaverse over?

  • If you think your life is bad, it could be worse – you could’ve been the one that signed off ‘the Skodaverse’. Or worse: PWC in Decentraland.

  • The Voice announced a ‘Roblox-Style’ metaverse called The Voice Studios. The only catch? They built it in Decentraland. How crap must the experience be in DCL if your own press release has to use Roblox to get press coverage? 😂

  • Shed a tear for early retirement of the Chief Metaverse Officer role. According to AdAge, even the godmother herself has broadened out the title (print friendly link).

  • Meta announced the Quest 3 (who for?) and didn’t use the M word (are they shying away now? Finally?)

  • Everyone (well, everyone pictured in the middle of the image at the top of this section) says gaming is the ‘entry point’ to the metaverse, so why did the entire summer of gaming / Not-E3 / #SummerGameFest pass without a single developer or publisher mentioning it?

  • And of course, throughout Apple’s entire WWDC they didn’t say ‘metaverse’ once.

Hilariously these last two points were noted and raised to me by a client (I have the best clients).

To quote Ben Evans: it is impossible to know what someone means when they use the word ‘metaverse’. It is a meaningless joke. A waste of time, breath, and usually, money.

With the entire gaming industry, Apple, and now seemingly Meta itself finally moving away from the word, will 2023 mean we’re finally binning the metaverse word off for good? It’s nearly been a year since I stood on stage and told you all it was waffle.

Glad everyone has caught up.

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3. THIS WEEK IN GAMING

It’s been quite busy in the world of gaming. A whole host of announcements in/at Summer Game Fest meant that players will FEAST over the next 12-18mths.

Xbox by far and away had the best presentation of the show (you can watch the showcase, along with the Starfield direct deep dive right here).

Get Ready for the Xbox Games Showcase and Starfield Direct Double Feature  Airing June 11 - Xbox Wire

I’m not going to go into the details of everything but overall highlights for me were:

  • Fable (amazing trailer, no announcement date)

  • Star Wars Outlaws (the gameplay trailer at Ubi Forward was great)

  • New Prince of Persia (2.5d refresh, I’m in)

  • Microsoft Flight Simulator 2024 (rescue choppers, DUNE DLC!)

  • Hellblade II: Senua’s Saga (I cannot wait for this)

  • Starfield (seriously, looks nuts – No Man’s Sky and so much more)

  • Jusant (‘climb, fall 23’ – is a great line)

  • Assassin’s Creed Mirage (new AC based on old AC? Sign me up)

  • Still Wakes the Deep (creepy af)

  • Dungeons of Hinterberg (love the style and setting)

  • Cyberpunk 2077: Phanom Liberty (I hope this is good)

  • Avatar: Frontiers of Pandora (I am unashamedly a fan of all things Avatar so will absolutely be all over this)

AND THAT’S JUST OFF THE TOP OF MY HEAD AND THERE ARE STILL ANNOUNCEMENTS TO COME.

There has never been a better time to get into gaming.

Lovely.

Next question.

What am I playing?

  • I finished Jedi Fallen Order (excellent – this is a good article on the game’s main mode of transport) and downloaded Jedi: Survivor to play but didn’t get around to playing it because…

  • …I went on holiday and finally finished The Legend of Zelda: Breath of the Wild on the way and then immediately picked up Tears of the Kingdom upon arrival (I’m three regional phenomena down, one to go) along with Advance Wars. Its inarguable that TotK is not a great graphical experience but the physics and the story are incredible. On this point specifically, Jonathan is excellent.

  • Then Street Fighter 6 came out and I’ve struggled to put that down (global ranking of Bronze + 2 stars and 3517 – wanna fight?)

  • AND THEN Diablo IV came out and I’ve been playing a ton of that too.

And while I’m still doing regular raids with the gang, I’m really behind on my Destiny 2 story beats. I’ve got a pitch next week so hopefully some time will free up after that…? MAYBE?!

What are you playing?

AND FINALLY IN THIS GAMING SECTION

A big thanks to the people and PR team at PLATFORM BAR. A few weeks ago they invited (and paid for) me and a pal to their brand new venue in Canary Wharf (right by Crossrail) for an evening of pizza, beers, and gaming.

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With a boozy gamer-themed cocktail bar and pizzas (along with vegan options for the dairy intolerant massive), each booth has a PS5 and Nintendo Switch on hand to play a whole ton of different games while you booze.

Like I said, Platform paid for our whole evening – I have to declare that – but the way it’s set up and ran (by clearly a bunch of awesome nerds – and it’s ace), we had such a great evening (I don’t have to say that).

Want to know more? Here’s the website (there’s one in Shoreditch too, natch).


4. HERE, HAVE SOME AWESOME WORK STUFF

I know this is all tangential/adjacent to the above thing but we’ve got so much in this edition I felt like it needed to be broken out on its own.

Sorry, I can’t get enough of this.

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Briefed by Activision, designed and rendered by Diva (in Unreal Engine 5, no less), painted by Global Street Art on media bought my Rapport WW – this is some of my favourite work we’ve every produced (not just London either).

It’s just stunning. More here.

We also did this sick bus for Square Enix and their incoming launch of Final Fantasy XVI (free demo available right now).

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I think flames might be a thing.

MORE STUFF COMING SOON.

Other stuff of note from Diva towers:


5. SPIDERVERSE LEGO AWESOMES

Took the eldest to see Spider-Verse last week and in the minorest of minor spoilers, there is a moment in the movie where it spins a web out to a Lego-variant Spider-Verse. This alone is awesome. The story behind it is even better.

How a 14-Year-Old Came to Animate a Scene in ‘Across the Spider-Verse


BONUS SECTION

THIS IS THE BONUS SECTION. BONUS LINKS THAT BUMP US OVER FIVE THINGS (AND ALMOST CERTAINLY THE EMAIL LIMIT) BUT DUE TO TIMING AND SELF-IMPOSED WRITING RESTRICTIONS ARE LIMITED TO PITHY COMMENTARY ONLY.

ENJOY.


YOU ARE REACHING THE END OF THE NEWSLETTER. MIND THE GAP.

There’s no way I’ve covered everything off I wanted to cover but I woke up this morning and wanted to write. Thanks for indulging me. It’s 15:58 and I’m writing this final section to you.

I won’t be sending it til later though – it’s Father’s Day and the kids wanna play Fortnite. I’ll see you again soon gang.

Big love,

Whatley out x